War Never Changes (Pocket Survivor) is a survival game genre set in Russia. You will begin your journey with your trusted friend, the dog named Dogmeat. The journey will be very arduous and difficult, you will encounter many obstacles on your expedition. First of all, you will have 200 caps in your pocket (cap is a call for the currency of the game), you will receive an additional 5 to 20 caps after each day you survive. In addition, you also have a temporary backpack and a shotgun. Every day goes by, your character will keep a diary of what happened that day.
The indications of hit points, radiation, hunger, and thirst must all be kept in mind at all times when playing. Hit points are the most significant stat in the game; if this index decreases to zero, your character will die, the game will finish, and you will have to start again from the beginning. Hitpoints will be affected by all three of the remaining indications. In the event that your Radiation surpasses 8 points or more, your Hitpoints will be reduced even if you do not utilize any means to lessen your Radiation. In the same way, the Hunger and Thirst indices will start at 100 points, which is the maximum point value for each of your indices at the beginning. Your Hitpoints will be progressively reduced if at least one of these two indices is fallen below 0 points. This will help to enhance your hunger and thirst levels over time.
SURVIVE WITH DOGMEAT IN WAR NEVER CHANGES
Food, beverages, and medicine are all essential in order to maintain control over these four critical indications. If you are fortunate enough to find one of these products while traveling, that is even better. The item system in the game is also quite diversified and not less useful than the gameplay itself. You can drink simple water to quench your thirst, but your Radiation will rise as a result, requiring you to pick between two options: drink freshwater or discover a means to reduce Radiation after drinking plain water. When you consume anything in order to satisfy your Hunger, your Thirst will worsen. When you use an ambulance kit to restore Hitpoints, your Thirst and Hunger will both be reduced as a result of the action. In order to keep your character’s Hitpoints and the other three indicators intact, you must always carefully analyze how the distribution of goods utilized for your character will be done in a logical manner.
INSPIRED BY FALLOUTHELTER
Each day of your journey will bring you face to face with a fresh set of circumstances. There will be days when you come across robbers on the roadside, and they will attempt to rob you of all you have. It is possible to get away from them at times, but it is also possible to become a victim of them at other times. You have two options: either fight them or negotiate with them. Fighting them is the more difficult alternative. Choosing to negotiate will always put you at a disadvantage, and choosing to fight with them will result in one of you being reduced to nothing. If you do not succeed, your Hitpoints will be reduced by half. In addition to those bandits, you may come across a variety of additional adversaries, such as monsters, wild dogs, and so on. You must calculate in such a way that the damage received is kept to a minimum and the enemy suffer the most amount of harm possible.
For every adversary you fight, you will be rewarded with important goodies like as armor, a stronger pistol, or a larger bag to allow you to carry around more goods in your inventory. In addition to those unpleasant occurrences, you may be fortunate enough to come across better occurrences. You can come upon an abandoned house, which may contain a few helpful goods or a few money that you can utilize. You may come across folks who are experiencing challenges; you may provide compassion to them in order for them to reap the benefits. If you come across a chest with stuff in it, you have two options: either shatter the chest or figure out how to unlock it from the inside. In the event that you smash the chest too forcefully, the object within will be damaged. There are also calm days when you will not be confronted with any sort of event at any point.
With super-lightweight 8-bit graphics, along with the design of landscapes with Dogmeat and the protagonist, the game gives players a variety of emotions, combined with music and effects. Sound effects are suspenseful, causing players to always think that they will not know where their journey is going. In short, “War never changes” is a survival game on the mobile platform so it is worth for everyone to try and experience.
A new game begins with a total of one hundred thousand caps.